Walk-through 2

How to Solve a Five-Move Puzzle

In this tutorial, we’ll solve a five-move puzzle step by step. Along the way, we’ll use inspection to rule out poor moves and begin recognizing useful patterns on the board.

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Start by surveying the puzzle

This puzzle has more color than the one in the first walk-through. In particular, cell 22 is lime. The color wheel tells us that lime is three steps away from black.

The starting pepper puzzle, with cell numbers shown for the tutorial.
The starting five-move puzzle.

We can use inspection in reverse

Neighbor relationships work both ways. If a cell is a neighbor of 22, then 22 is also one of that cell’s neighbors. Inspecting cell 22 therefore shows the six cells we might click to change it.

Because cell 22 is three steps from black, exactly three of those neighbors must be clicked during the solution. We’ll come back to this cell later.

Cell 22 inspected, with its neighboring cells highlighted.
Inspecting cell 22 identifies the moves that can affect it.

Look for a constrained cell

Now look at cell 2. It is plum, so it needs to advance only once to reach black. That means exactly one of its neighbors should be clicked.

Inspection shows the four possibilities: cells 1, 3, 5, and 6.

Cell 2 inspected, highlighting cells 1, 3, 5, and 6.
Only one of these four cells should be clicked.

Rule out moves that create tangerine

Suppose we clicked cell 3. That would clear cell 2, but it would also change the black cells 6 and 7 to tangerine.

A tangerine cell is four steps from black. Since the entire puzzle is supposed to take only five moves, creating tangerine is undoubtedly a mistake.

Cell 3 inspected, showing that clicking it would affect black cells 6 and 7.
Clicking cell 3 would create two tangerine cells.

Eliminate the other bad choices

Clicking cell 6 has the same problem: it would change black cells 3 and 7 to tangerine. We can rule that out too.

Cell 6 inspected, showing that clicking it would affect black cells 3 and 7.
Cell 6 also creates more trouble than it solves.

Choose the promising move

That leaves cell 1 as the only promising way to clear cell 2. Inspection confirms that clicking 1 will also clear 6, without any obvious bad side effects.

Cell 1 inspected, showing that it affects cells 2 and 6 without creating tangerine.
Cell 1 clears two plum cells cleanly.

Make the first move

Click cell 1. Cells 2 and 6 become black, and the puzzle is already starting to look simpler.

The puzzle after clicking cell 1.
The board after the first move.

Recognize a half-donut

Using the same reasoning, we could determine that clicking cell 8 is the promising way to clear cell 4. But there’s also a visual clue.

Cells 4, 9, 13, and 14 form a kind of half-donut: four plum cells curving around the black center at 8. The shape suggests that a click in the donut hole might clear the entire group. Inspection confirms it.

Cell 8 inspected, highlighting the four plum cells in a half-donut pattern.
One click in the middle will clear the half-donut.

Clear the half-donut

Click cell 8. The four surrounding plum cells all advance to black.

The puzzle after clicking cell 8 and clearing the half-donut.
The second move clears four cells at once.

Find the next donut

Now another donut appears, this time with its hole at cell 16. Its ring is not entirely plum, but inspection shows that clicking the center still has no apparent bad side effects.

Cell 16 inspected, highlighting the cells in the next donut-shaped group.
Cell 16 is the natural center of the next move.

The endgame takes shape

Click cell 16. We now need only two more moves, and almost every colored cell is plum.

The puzzle after clicking cell 16, with two moves remaining.
After three moves, only a few colored cells remain.

Finish from the edge

We can apply the same logic we used for cell 2 to cell 25. The only promising way to clear it is to click 26.

After that move, the only colored cells are the three plum cells in the corner. One final click on 27 clears all three and solves the puzzle.

The final corner pattern, which can be cleared by clicking cell 27.
Click cell 27 to complete the solution.

What you learned

Three ideas to carry into harder puzzles

Work from constrained cells

A plum cell needs exactly one neighboring click. When it has only a few neighbors, you can often test every possibility.

Avoid expensive colors

Turning a black cell into tangerine creates four steps of future work. In a short puzzle, that is usually a warning sign.

Look for patterns

Rings, half-rings, and corner groups can reveal a move before you analyze every affected cell individually.

Walk-through complete

Ready to solve one on your own?

Try another five-move puzzle and see which of these ideas you can spot.

Try a Five-Move Puzzle